Think about the game of Mousetrap. Do you actually know how to play it? NOBODY DOES. It's a fact that not a single child in the history of kids has ever played Mousetrap by the rules. You build the whole trap and play with it until you get it just right. When you get bored, you get a snack and move on to another activity.
This lesson takes the essence of Mousetrap and turns it into a sweet art project. The entire project is based on the cartoon drawings of Rube Goldberg. If you're not familiar with him, he was a cartoonist who is most famous for his sequential "machines" that were created to intentionally make a simple action incredibly complex.
My students are tasked with coming up with Rube Goldberg style machine that controls something that happens in their head. Think of things like seeing, hearing, burping, etc. In addition to the Rube Goldberg inspiration, students also study the six simple machines and incorporate at least four of them into their work.
The machines that students create are incredibly inventive. I laugh out loud at some of the hilarious sequential steps that they create. The final work is about 95% construction paper- a great way to use up old scraps.
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| This is the artist statement that goes along with the artwork above it. |